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1. (proposal) Faction war LP for all FW past and present - in Assembly Hall [original thread]
Originally by: Oam Mkoll I would expect some kind of bonus for you guys for your Militia rank but not a game-breaking fortune. Definatly not looking for a fortune. Heck, I doubt for me it would even mean more than 50k LP if it was comp...
- by Happy Joymaker - at 2009.07.01 16:02:00
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2. (proposal) Faction war LP for all FW past and present - in Assembly Hall [original thread]
support ________________________ Happy Happy Joy Joy!
- by Happy Joymaker - at 2009.06.30 22:17:00
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3. (proposal) Faction war LP for all FW past and present - in Assembly Hall [original thread]
http://www.eveonline.com/devblog.asp?a=blog&bid=672 In the recent dev blog, CCP indicates that they are (finally) going to impliment rewards for faction warfare. As CCP recently demenstrated with the awarding of the medal for the Caldari faction ...
- by Happy Joymaker - at 2009.06.30 22:16:00
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4. Give the caldari medal to pilots enrolled in FW on date of capture! - in Assembly Hall [original thread]
No brainer - support
- by Happy Joymaker - at 2009.06.23 20:53:00
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5. Mines, yes really - in Assembly Hall [original thread]
Defense is generally too strong, and this would make it even stronger. Yes, I can see it being used to harass folks as an offensive tool as well - but far less than as a defender sitting on a gate knowing that someone is coming though it looking f...
- by Happy Joymaker - at 2009.06.09 19:09:00
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6. [proposal] keep pre-activated modules activated - in Assembly Hall [original thread]
the support post
- by Happy Joymaker - at 2009.06.05 23:07:00
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7. [proposal] keep pre-activated modules activated - in Assembly Hall [original thread]
When you pre-activate a module, and attempt to lock someone that is still invulnerable (such as when they undock), your module still looks like it is pre-activated, but in fact it isn't. Can we keep the pre-activation?
- by Happy Joymaker - at 2009.06.05 23:06:00
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8. [Issue] Display account expiration date on character selection screen - in Assembly Hall [original thread]
________________________ Happy Happy Joy Joy!
- by Happy Joymaker - at 2009.06.03 17:52:00
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9. [Proposal] Hauling Ship Adjustments - in Assembly Hall [original thread]
[Proposal] Hauling Ship Adjustments Currently, the progression for hauling of goods is a little bit out of whack with what I believe the player base is looking for. I would like CCP to look at the following: Jump Freighters: Split off the cargo ...
- by Happy Joymaker - at 2009.06.03 17:51:00
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10. [Issue] The new L4 Agents - Wrong Approach - in Assembly Hall [original thread]
Wow, I actually agree with you on this Ankh! I am hoping this is just the first step of several that CCP is taking. I am expecting that this is all that CCP is doing, however. ________________________ Happy Happy Joy Joy!
- by Happy Joymaker - at 2009.06.02 17:25:00
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11. (Concern) Stront timers in WH space - in Assembly Hall [original thread]
Originally by: mazzilliu how economical is it exactly to run a large deathstar/****star in wormhole space anyways? there's no minerals to create passive income and the only income at all comes from ratting. Very, actually. Most of the ...
- by Happy Joymaker - at 2009.06.02 17:08:00
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12. (Concern) Stront timers in WH space - in Assembly Hall [original thread]
There is no way to effectively attack it to begin with though. You bring in 25 BS's (for a large tower - that isn't a lot). You close the wormhole behind you due to mass. You reinforce the POS. You now sit for 1d 16h waiting for the timer to run ...
- by Happy Joymaker - at 2009.05.28 23:26:00
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13. (Concern) Stront timers in WH space - in Assembly Hall [original thread]
Right now, in WH space, you will find about 1 in 4 systems have at least one POS within them (best guess, based off first hand experience). There is no effective way to attack or remove these POS due to the stront timers. Due to the nature of WH s...
- by Happy Joymaker - at 2009.05.28 22:24:00
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